Basics
The game features multiple weapons with special SA effects that grant positive effects.
There are 4 types of positive effects available:
The strength of the positive effect may vary depending on the weapon selected.
Weapons are used by support classes to provide positive effects that are not initially available to a specific class. However, each class can use weapons with a special effect to enhance the character on the Grand Olympiad.
Mechanics
To activate an effect, you must equip a weapon with SA and use any positive skill. These work for both yourself and your selected target.
To apply the effect to a selected target, you must select that character as a target and use the
enhancing skill on it.
Examples of skills:
- Might Lv. 1 and equal
- Heal Lv. 1 and equal
- Purify Lv. 1 and equal
To apply the effect to your character, you must target yourself or use enhancing skills that do not require a
target.
Examples of skills:
- Might Lv. 1 and equal
- Heal Lv. 1 and equal
- Cure Bleeding Lv. 1 and equal
- Attack Aura Lv. 1 and equal
On MasterWork, each character has individual skills to activate positive effects on themselves:
- For Olympiad Lv. 1 — MP consumption 0, Cooldown 2 sec. For warriors (depends on Atk. Speed)
- For Olympiad Lv. 1 (For Olympiad) — MP consumption 0, Cooldown 2 sec. For mages (depends on Cast. Speed)
Pay attention!
Positive effects from weapons are applied with a certain chance.
Masterwork items or rare items starting from B-grade may have an increased effect chance.
Weapons
Mental Shield
| Weapon | Lv. | Effect | SA | Chance | Rare |
|---|---|---|---|---|---|
|
Stick of Faith
Mental Shield
C
|
2 |
Resistance to Hold +30% Resistance to Sleep +35% Resistance to Mental attacks +35%. |
50% | — | |
|
Heavy Doom Hammer
Mental Shield
C
|
2 |
Resistance to Hold +30% Resistance to Sleep +35% Resistance to Mental attacks +35%. |
50% | — | |
|
Paradia Staff
Mental Shield
C
|
3 |
Resistance to Hold +40% Resistance to Sleep +45% Resistance to Mental attacks +45%. |
50% | — | |
|
Club of Nature
Mental Shield
C
|
3 |
Resistance to Hold +40% Resistance to Sleep +45% Resistance to Mental attacks +45%. |
50% | — | |
|
Deadman's Staff
Mental Shield
C
|
3 |
Resistance to Hold +40% Resistance to Sleep +45% Resistance to Mental attacks +45%. |
50% | — | |
|
Hell Knife
Mental Shield
B
|
4 |
Resistance to Hold +50% Resistance to Sleep +60% Resistance to Mental attacks +60%. |
50% | 60% | |
|
Spell Breaker
Mental Shield
B
|
4 |
Resistance to Hold +50% Resistance to Sleep +60% Resistance to Mental attacks +60%. |
50% | 60% | |
|
Sprite's Staff
Mental Shield
B
|
4 |
Resistance to Hold +50% Resistance to Sleep +60% Resistance to Mental attacks +60%. |
50% | 60% | |
|
Themis' Tongue
Mental Shield
A
|
4 |
Resistance to Hold +50% Resistance to Sleep +60% Resistance to Mental attacks +60%. |
50% | 65% |
Blessed Body
| Weapon | Lv. | Effect | SA | Chance | Rare |
|---|---|---|---|---|---|
|
Crystal Staff
Blessed Body
C
|
2 | Max HP +15%. | 20% | — | |
|
Stick of Eternity
Blessed Body
C
|
3 | Max HP +20%. | 20% | — | |
|
Ghoul's Staff
Blessed Body
C
|
4 | Max HP +25%. | 28% | — | |
|
Staff of Evil Spirits
Blessed Body
B
|
5 | Max HP +30%. | 28% | 40% |
Regeneration
| Weapon | Lv. | Effect | SA | Chance | Rare |
|---|---|---|---|---|---|
|
Paradia Staff
Magic Regeneration
C
|
2 | HP Regeneration +15%. | 30% | — |
Focus
| Weapon | Lv. | Effect | SA | Chance | Rare |
|---|---|---|---|---|---|
|
Staff of Evil Spirits
Magic Focus
B
|
3 | Increases Critical Rate by 30%. | 20% | 35% |
Features of MasterWork
Themis' Tongue Magic Focus A replaced for Themis' Tongue Acumen A . Full details of the changes are available in the article Updated SA effects.
Some weapons have shadow versions. You can buy them in the Ivory Coin Shop. Detailed information is available in the article MasterWork Club.
and other Life Stone abilities will be a great addition to your arsenal. Detailed information about the innovations is available in the article Life Stones on MasterWork.
For the player's convenience,
we changed icons on weapons with the maximum level of positive effect.
Compound of belts