Demon Wind
Demon Wind Lv. 1 / +22 Wind Attack Magical / Magical
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Consumes
250 MP
Reuse Time
5 minutes
Duration
2 minutes
Can be used on Olympiad
Yes
Attribute
Wind 42
Trait
trait_wind
Cast Range
900 (1400)
Available For
SpellhowlerLv. 70
Supplements the user's M. Atk. with 151 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 152 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 153 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 154 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 155 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 156 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 157 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 158 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 159 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 160 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 161 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 162 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 163 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 164 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 165 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 166 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 167 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 168 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 169 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 170 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 171 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 172 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 173 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 174 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 175 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 176 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 177 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 178 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 179 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 180 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -13.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -18.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -22.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -25.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -30.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -34.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -38.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -43.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -47.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -50.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -55.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -59.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -63.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -68.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -72.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -75.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -80.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -84.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -88.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -93.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -97.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -100.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -105.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -109.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -113.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -118.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -122.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
MP сost -125.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +1.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +2.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +3.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +4.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +5.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +6.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +7.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +8.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +9.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +10.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +11.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +12.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +13.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +14.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +15.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +16.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +17.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +18.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +19.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +20.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +21.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +22.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +23.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +24.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +25.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +26.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +27.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +28.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +29.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.
Wind Atk. Attribute +30.
Supplements the user's M. Atk. with 150 Power, pelting an enemy with an eldritch Wind that reduces their HP recovery magic effect by 50%.
Over-hit is possible.