Мудрец Шилен

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Физические умения
Магические умения
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Cures the target of minor poisoning.
Recharge
Recharge Recharge
Recovers MP with up to 48 Power, depending on the target's level. Cannot be used by classes that have Recharge skill.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Resurrection
Resurrection Resurrection
Resurrects a corpse, restores about 0% of Exp.
Purify
Purify Purify
Cancels Paralysis, Fear, Sleep, Hold, Slow and cures minor poison/bleed condition.
Group Heal
Group Heal Group Heal
Restores all party members' HP with 66 Power.
Might of Heaven
Might of Heaven Might of Heaven
Inflicts holy damage on the enemy with 39 Power added to M. Atk. Can only be used on monsters.
Disrupt Monster
Disrupt Monster Disrupt Monster
Inflicts holy damage on the target with 19 Power added to M. Atk.
Mental Shield
Mental Shield Mental Shield
Resistance to Hold +20% Resistance to Sleep +25% Resistance to Mental attaks +25%.
Magic Barrier
Magic Barrier Magic Barrier
Increases M. Def. by 23%.
Shield
Shield Shield
P. Def. +8%.
Holy Weapon
Holy Weapon Holy Weapon
A temporary holy enhancement of a physical attack. Can be used on one's party members.
Return
Return Return
Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Empower
Empower Empower
Increases M. Atk. by 55%.
Might
Might Might
Increases P. Atk. by 8%.
Sleep
Sleep Sleep
Causes an enemy to sleep.
Kiss of Eva
Kiss of Eva Kiss of Eva
Increases MP Regeneration by 10%.
Focus
Focus Focus
Increases Critical Rate by 20%.
Concentration
Concentration Concentration
Magic Cancel Damage -18%.
Vampiric Touch
Vampiric Touch Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Curse Poison
Curse Poison Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Wind Strike
Wind Strike Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Ice Bolt
Ice Bolt Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Resist Wind
Resist Wind Resist Wind
Increase Resistance to Wind by 15% but decreases Resistance to Fire, Water and Earth by 3%.
Dryad Root
Dryad Root Dryad Root
Immobilizes an enemy.
Wind Walk
Wind Walk Wind Walk
Speed +20.
Wind Shackle
Wind Shackle Wind Shackle
Decreases an enemy's Atk. Spd. by 17%.
Self Heal
Self Heal Self Heal
Restores one's HP with 42 Power.
Guidance
Guidance Guidance
Accuracy +2.
Death Whisper
Death Whisper Death Whisper
Increases Critical Damage by 25%.
Party Return
Party Return Party Return
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Vampiric Rage
Vampiric Rage Vampiric Rage
6% of the standard melee damage inflicted on an enemy is recovered as HP.
Wild Magic
Wild Magic Wild Magic
Increases by 1 the damage rate of magic.
Resist Holy
Resist Holy Resist Holy
Increase Resistance to Holy by 15% but decreases Resistance to Dark by 7%.
Erase
Erase Erase
Banishes an enemy's servitor to another dimension.
Clarity
Clarity Clarity
P. Skill MP Consumption -20%, M. Skill MP Consumption -4%, and Rhythms Skill MP Consumption -10%.
Mana Burn
Mana Burn Mana Burn
Supplements the user's M. Atk. with 117 Power to consume an enemy's MP.
Turn Undead
Turn Undead Turn Undead
Strikes fear into undead, causing them to flee and decreases Speed by 50%. Lethal Strike is possible.
Major Heal
Major Heal Major Heal
Restores the target's HP with 690 Power.
Invocation
Invocation Invocation
Decreases P. Def. by 90% and recovers 27 MP every second. The status is canceled when damage is incurred.
Mana Gain
Mana Gain Mana Gain
Increases the recharge power received by the target by 25.
Lord of Vampire
Lord of Vampire Lord of Vampire
20% of the standard melee damage inflicted on an enemy is recovered as HP. Usable only on party members.
Blessed Blood
Blessed Blood Blessed Blood
Bestows the blessing of blood upon party members. Recovers HP by a certain rate when being attacked.
Mass Mental Shield
Mass Mental Shield Mass Mental Shield
All party members: Increases resistance to Hold by 20, Sleep and Mental attaks by 25.
Mass Shield
Mass Shield Mass Shield
All party members: Increases P. Def. by 8%.
Mass Might
Mass Might Mass Might
All party members: Increases P. Atk. by 8%.
Mass Wind Walk
Mass Wind Walk Mass Wind Walk
All party members: Increases Speed by 20.
Shillien Sacrifice
Shillien Sacrifice Shillien Sacrifice
Sacrifices 650 HP to regenerate 260 MP.
Party Recall: Clan Hall
Party Recall: Clan Hall Party Recall: Clan Hall
Teleports party members to a Clan Hall. This skill cannot be used in a specially designated place such as the GM Consultation Service. Shares cooldown with other 'Party Recall' skills.
Party Recall: Fortress
Party Recall: Fortress Party Recall: Fortress
Teleports party members to a Fortress. This skill cannot be used in a specially designated place such as the GM Consultation Service. Shares cooldown with other 'Party Recall' skills.
Party Recall: Castle
Party Recall: Castle Party Recall: Castle
Teleports party members to a Castle. This skill cannot be used in a specially designated place such as the GM Consultation Service. Shares cooldown with other 'Party Recall' skills.