Applies to user and party members:
Resistance to Water and Wind +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', 'Magmatic Rhythm', or 'Rhythm of Resistance'.
Can't be used for 30 sec after joining a party.
Effect only works while in a party with the caster.
Applies to user and party members:
Resistance to Water and Wind +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', 'Magmatic Rhythm', or 'Rhythm of Resistance'.
Can't be used for 30 sec after joining a party.
Effect only works while in a party with the caster.
Applies to user and party members:
Resistance to Water and Wind +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', 'Magmatic Rhythm', or 'Rhythm of Resistance'.
Can't be used for 30 sec after joining a party.
Effect only works while in a party with the caster.