Lu4
Lu4
Eternal
MasterWork
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Skills
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NPC
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Classes
Skills
Items
NPC
Quests
Articles
English
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Русский
Українська
Search
Lu4
Lu4
Eternal
MasterWork
Start to Play
Main
Classes (Lu4)
Sword Muse
Sword Muse
Placeholder for class Sword Muse.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Power Strike
Lv. 1
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Over-hit is possible.
Aggression
Lv. 1
Provokes the target to attack with 3928 Power.
Power Shot
Lv. 1
Make a powerful long-distance attack with 65 Power added to P. Atk. Over-hit is possible.
Deadly Strike
Lv. 1
Inflicts physical damage on multiple enemies. Power: 833.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists.
Enjoy the Silence
Lv. 1
Removes all Rhythms from your character, allowing you to enjoy the silence.
Magical
Poison Recovery
Lv. 1
Cures the user of minor poisoning.
Elemental Heal
Lv. 1
Restores all party members' HP with 71 Power.
Cure Bleeding
Lv. 1
Heals minor bleeding.
Buff
Attack Aura
Lv. 1
P. Atk. +6%.
Defence Aura
Lv. 1
P. Def. +6%.
Ultimate Defence
Lv. 1
P. Def. +1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%. Reduces movement speed by 90%.
Deflect Arrow
Lv. 1
Resistance to Bow attacks +8%.
Spirit Barrier
Lv. 1
Increases the user's M. Def. by 10%.
Sprint
Lv. 1
Speed +20.
Rhythm of Defence
Lv. 1
P. Def. +15%
M. Def. +18%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Benefit
Lv. 1
Accuracy +2
Evasion +1
HP Regeneration Bonus +10%
Additionally increases MP Consumption when used while Rhythms are in effect.
Divine Rhythm
Lv. 1
Resistance to Holy and Dark +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
Rhythm of Power
Lv. 1
M. Atk. +12%
P. Atk. +6%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Critical
Lv. 1
P. Crit. Rate +40%
P. Crit. Damage +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Rage
Lv. 1
Cast. Spd. +18%
Chance to interrupt magic casting -25%
Atk. Spd. +9%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Body
Lv. 1
Max HP +18%
Speed +12
Additionally increases MP Consumption when used while Rhythms are in effect.
Cyclonic Rhythm
Lv. 1
Resistance to Wind and Earth +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
Magmatic Rhythm
Lv. 1
Resistance to Fire and Water +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
Rhythm of Reflection
Lv. 1
Recovers as HP 3% of melee damage dealt
Reflects 6% of melee and 2% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Clarity
Lv. 1
MP Regeneration +10%
P. and M. Skills Reuse Time -10%
P. Skills MP Consumption -3%
M. Skills MP Consumption -8%
Rhythms MP Consumption -3%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Dominance
Lv. 1
M. Crit. Rate +100%
P. Skills and Rhythms Reuse Time -10%
P. Skills and Rhythms MP Consumption -20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Shadows
Lv. 1
Prevents preemptive attacks from monsters on party members.
Speed -50%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Rhythm of Resistance
Lv. 1
Resistance to all elements +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Deflect Magic
Lv. 1
Magic Block Chance +100% (by 2 times).
Song of Purification
Lv. 1
Removes up to 3 debuffs from party members.
Applies to party members:
Resistance to debuffs +30%
Incoming Heal Power +30%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster.
Battle Whisper
Lv. 1
P. Atk. +2%
P. Crit. Damage +2%
Atk. Spd. +2%.
Debuff
Charm
Lv. 1
Decreases an enemy's aggression toward the user by 132.
Sword Symphony
Lv. 1
Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills. Over-hit and Critical are possible.
Entangle
Lv. 1
Decreases an enemy's Speed by 20%.
Arrest
Lv. 1
Provokes an enemy to attack, then immobilizes them.
Psycho Symphony
Lv. 1
Inflicts physical damage on nearby enemies. Power: 687.
Applies to enemy:
Speed -10%
Atk. Spd. -10%.
Cast. Spd. -10%.
Over-hit and Critical hit are possible.
Rhythm of Silence
Lv. 1
Weaves a mystical song that Blocks all enemy's P. Skills, M. Skills and Rhythms.
Item
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Divine Blade
Lv. 1
Holy Atk. Attribute +5%.
Divine Armor
Lv. 1
Resistance to Dark Attribute +7%.
Block Buff
Lv. 1
Switchable skill.
Your character cannot receive external buff effects.
Special
Assault
Lv. 1
Charges toward an enemy.
Can't be used with a Bow.
Equipment
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Lv. 1
Increases Shield Defence by 30% and Defence Rate by 50%.
Dagger Mastery
Lv. 1
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Sword/ Blunt/ Dualblunt Weapon Mastery
Lv. 1
Increases P. Atk. by 1.5 when use sword/ blunt/ dualblunt weapon.
Heavy Armor Mastery
Lv. 1
With Heavy Armor:
P. Def. +18
Received P. Crit. Damage -15%
Received M. Crit. Damage -10%
Light Armor Mastery
Lv. 1
With Light Armor:
P. Def. +1
Evasion +4
Received P. Crit. Rate -15%.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Create Common Item
Lv. 1
Creates level 1 common items.
Ability
M. Def.
Lv. 1
M. Def. +22.
Focus Mind
Lv. 1
Increases MP Recovery Bonus by 3.1.
Lucky
Lv. 1
At lv 10 or lower, the user will not experience loss of Exp, and after-death effect upon death.
Higher Mana Gain
Lv. 1
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Lv. 1
Resistance to Hold +10%
Resistance to Sleep +10%
Resistance to Mental attacks +10%.
Health
Lv. 1
Resistance to Poison +10%
Resistance to Bleeding +10%.
Additional
Fighter's Will
Lv. 1
With any weapon:
P. Skills Power +5%
P. Crit. Rate +5%.
With short-range weapon:
P. Atk. +5%
Atk. Spd. +5%.
Archer's Will
Lv. 1
With any weapon:
Speed +2
Accuracy +3.
Only with Bow:
P. Atk. +5%
Skills Range +5%
Attack Range +50.
Sixth Sense
Lv. 1
When HP is below 30%, Evasion +15.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
All skills MP Consumption -5%.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 2 (+2: 24 => 26).
Knock
Lv. 1
When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy:
Speed -50%.
Special
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Inner Rhythm
Lv. 1
Rhythms MP Consumption -5%.
Counter Rhythm
Lv. 1
With a 5% chance during a normal attack or a 30% chance when using the skill 'Aggression':
Rhythms MP Consumption -35%.
Duration: 10 sec.
Reuse time: 5 sec.