Lu4
Lu4
Eternal
MasterWork
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Start to Play
Classes
Skills
Items
NPC
Quests
Articles
English
English
Русский
Українська
Search
Lu4
Lu4
Eternal
MasterWork
Start to Play
Main
Classes (Lu4)
Maestro
Maestro
Placeholder for class Maestro.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Summon Siege Golem
Lv. 1
Summons siege weapon. Consumes 40 Gemstones: C-Grade every minute.
Mortal Blow
Lv. 1
Attacks the target's vital points with 73 Power added to P. Atk. Over-hit is possible.
Summon Mechanic Golem
Lv. 1
Summons a mechanical golem that is capable of long-distance cannon attacks.
Bandage
Lv. 1
Cures minor bleeding.
Whirlwind
Lv. 1
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
Sweeper
Lv. 1
Used on the corpses of Spoiled monsters to obtain extra items. Absorbs 30 HP and 10 MP from a corpse depending on the character's level.
Spoil
Lv. 1
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Summon Big Boom
Lv. 1
Summons a Big Boom that self-destructs by explosion.
Wrath
Lv. 1
Weakens nearby enemies' CP by 12%.
Earthquake
Lv. 1
Inflicts physical damage around user. Power: 3640.
Target cancel is possible.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
Braveheart
Lv. 1
Restores 1000 CP instantly.
Restores 66 CP every second.
Repair Golem
Lv. 1
Repairs the summoned golem to recover the golem's HP by 8%.
Crushing Strike
Lv. 1
Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
Buff
Strengthen Golem
Lv. 1
Golem's P. Atk. +3%
Golem's Atk. Spd. +3%.
Golem Reinforcement
Lv. 1
Golem's P. Def. +3%
Golem's Max. HP +6%.
Final Secret
Lv. 1
Attack Damage in PvP +15%
P. Skills Power in PvP and PvE +30%.
Battle Cry
Lv. 1
Regenerates 12% of Max HP and increases one's own Max HP by 12%.
Mass Hardened Weapons
Lv. 1
For party members:
P. Atk. +5%.
With Blunt/ Dual Blunt:
Stun Attack Chance +6%.
With Sword/ Dual Sword, Dagger/ Dual Dagger, Polearm, Dual Fist:
P. Crit. Rate +10%.
With Bow:
Attack Range +50.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Mass Hardened Armor
Lv. 1
For party members:
With Heavy Armor:
P. Def. +8%.
With Light Armor:
P. Def. +5%
Evasion +2.
With Robe Armor:
P. Def. +5%
MP Regeneration +2.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Hardened Weapon
Lv. 1
P. Atk. +5%.
With Blunt/ Dual Blunt:
Stun Attack Chance +6%.
With Sword/ Dual Sword, Dagger/ Dual Dagger, Polearm, Dual Fist:
P. Crit. Rate +10%.
With Bow:
Attack Range +50.
Can be applied only to your character or party member.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Hardened Armor
Lv. 1
With Heavy Armor:
P. Def. +8%.
With Light Armor:
P. Def. +5%
Evasion +2.
With Robe Armor:
P. Def. +5%
MP Regeneration +2.
Can be applied only to your character or party member.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Mechanist Spirit
Lv. 1
With Blunt/ Dual Blunt:
Atk. Spd. +10%.
When using skills 'Hammer Crush', 'Armor Crush', or 'Crushing Strike', 15% chance:
P. Skills Power +25%.
Duration: 5 sec.
Debuff
Hammer Crush
Lv. 1
Supplements the user's P. Atk. with 487 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
Armor Crush
Lv. 1
Inflicts physical damage around enemy. Power: 3070.
Target cancel is possible.
Applies to enemy:
Stun
P. Def. -30%
M. Def. -30%.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
Item
Dwarven Craft
Lv. 1
Can read Dwarven recipe books.
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Parry Stance
Lv. 1
P. Def. +15%
M. Def. +15%
Speed -5%
Atk. Spd. -10%
Accuracy -3.
Continuously consumes MP proportionately to the user's level.
Riposte Stance
Lv. 1
Returns 20% of received standard short-range damage back to an enemy
Reflects debuffs with 20% probability
Speed -5%
Atk. Spd. -10%
Accuracy -3.
Continuously consumes MP proportionately to the user's level.
Polearm Accuracy
Lv. 1
Accuracy +2 when using a spear. Continuously consumes MP proportionately to the user's level.
War Frenzy
Lv. 1
Resistance to Stun +5% Resistance to Sleep +10%. Continuously consumes MP proportionately to the user's level.
Block Buff
Lv. 1
Switchable skill.
Your character cannot receive external buff effects.
Special
Summon Merchant Golem
Lv. 1
Summons a trader association golem who can do basic transactions.
Blazing Boost
Lv. 1
Charges toward an enemy.
Can't be used with a Bow.
Equipment
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Lv. 1
Increases Shield Defence by 30% and Defence Rate by 50%.
Create Item
Lv. 1
Allows the user to manufacture level 1 items.
Dwarven Manufacture size: +1 slot.
Sword/Blunt Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 2.7 when using Sword, or 3 when using all Blunt types weapon.
Polearm Mastery
Lv. 1
With Polearm:
P. Atk. +5
Additional targets +3.
Light Armor Mastery
Lv. 1
With Light Armor:
P. Def. +4
Evasion +3.
Heavy Armor Mastery
Lv. 1
With Heavy Armor:
P. Def. +2
Incoming Heal Power +5%.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Crystallize
Lv. 1
Makes D-Grade crystallization possible.
Create Common Item
Lv. 1
Creates level 1 common items.
Ability
Vital Force
Lv. 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Lucky
Lv. 1
At lv 10 or lower, the user will not experience loss of Exp, and after-death effect upon death.
Boost HP
Lv. 1
Increases Max HP by 60.
Fast HP Recovery
Lv. 1
Increases HP Recovery Bonus by 1.1.
Wisdom
Lv. 1
Resistance to Hold +10%
Resistance to Sleep +10%
Resistance to Mental attacks +10%.
Health
Lv. 1
Resistance to Poison +10%
Resistance to Bleeding +10%.
Forge Guardian
Lv. 1
With Blunt/ Dual Blunt:
P. Atk. +5%
P. Crit. Rate +15.
Ordinary attacks have a 10% chance to apply:
P. Crit. Damage +7%.
Effect stacks up to 5 times, increasing P. Crit. Damage by 2% per stack, up to +15% total.
Duration of each stack: 10 sec.
Occupation
Weight Limit
Lv. 1
Increases Weight Limit by 100%.
Additional
Fighter's Will
Lv. 1
With any weapon:
P. Skills Power +5%
P. Crit. Rate +5%.
With short-range weapon:
P. Atk. +5%
Atk. Spd. +5%.
Archer's Will
Lv. 1
With any weapon:
Speed +2
Accuracy +3.
Only with Bow:
P. Atk. +5%
Skills Range +5%
Attack Range +50.
Expose Weak Point
Lv. 1
When attacked, 5% chance apply to enemy:
P. Def. -20%
Received P. Crit. Rate +30%.
Duration: 15 sec.
Reuse time: 30 sec.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
All skills MP Consumption -5%.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 2 (+2: 24 => 26).
Knock
Lv. 1
When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy:
Speed -50%.
Special
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Master of Combat
Lv. 1
Max CP +3%
P. Atk. with Sword/ Dual Sword, Blunt/ Dual Blunt, Polearm, Dual Fist +25.