MasterWork
Lu4
Eternal
MasterWork
Classes
Skills
Items
NPC
Quests
Articles
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Classes
Skills
Items
NPC
Quests
Articles
English
English
Русский
Українська
Search
MasterWork
Lu4
Eternal
MasterWork
Start to Play
Main
Classes (MasterWork)
Soultaker
Soultaker
Placeholder for class Soultaker.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Magical
Heal
Lv. 1
Restores the target's HP with 50 Power.
Cure Poison
Lv. 1
Cures minor poison.
Battle Heal
Lv. 1
Immediately restores the target's HP with 83 Power.
Group Heal
Lv. 1
Restores all party members' HP with 66 Power.
Servitor Recharge
Lv. 1
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
Servitor Heal
Lv. 1
Recovers the servitor's HP with 169 Power.
Summon Reanimated Man
Lv. 1
Summons a Reanimated Man.
Death Spike
Lv. 1
Throws a bone to inflict dark damage on an enemy with 58 Power added to M. Atk.
Corpse Life Drain
Lv. 1
Absorbs residual life energy from a corpse to restore the user's HP with 260 Power.
Summon Corrupted Man
Lv. 1
Summons a Corrupted Man.
Corpse Burst
Lv. 1
Detonates a corpse to inflict damage on the enemies using 61 Power added to M. Atk.
Forget
Lv. 1
Takes away an enemy's will to attack.
Body To Mind
Lv. 1
Sacrifices HP to regenerate 22 MP.
Curse Death Link
Lv. 1
Transfers user's pain, using 68 Power to inflict dark damage on an enemy. Power increases as HP decreases.
Wind Strike
Lv. 1
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Vampiric Claw
Lv. 1
Inflicts dark damage on an enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Shadow Flare
Lv. 1
Inflicts dark damage on an enemy with 65 Power added to M. Atk.
Over-hit is possible.
Summon Cursed Man
Lv. 1
Summons a Cursed Man.
Dark Vortex
Lv. 1
Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on an enemy with 139 Power added to M. Atk. Absorbs 25% as HP, decreases resistance against darkness by 30. Consumes 12 MP every second. Over-hit.
Day of Doom
Lv. 1
Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies:
Prevents from receiving Buffs
P. Atk. -50%
P. Def. -50%
Speed -50%
HP Recovery -90%
Skills MP Consumption +200%
Resistance to Fire/ Water/ Wind/ Earth -50.
Gehenna
Lv. 1
Continuously inflicts powerful dark damage.
User cannot move while casting, and there is additional MP Consumption each time the effect occurs.
Over-hit is possible.
Meteor
Lv. 1
Crashes down meteors to inflict continuous damage near an enemy with 117 Power, causing loss of 100 HP per second.
Over-hit is possible.
For Olympiad
Lv. 1
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
Lv. 1
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Buff
Shield
Lv. 1
P. Def. +8%.
Might
Lv. 1
Increases P. Atk. by 8%.
Concentration
Lv. 1
Magic Cancel Damage -18%.
Servitor Wind Walk
Lv. 1
Increases the servitor's Speed by 20.
Resist Dark
Lv. 1
Increases Resistance to Dark by 15.
Dark Weapon
Lv. 1
Increases the target's Dark Atk. Attribute by 20.
Enlightenment
Lv. 1
User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and Magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Servitor Share
Lv. 1
Extends the summoner's abilities to the servitor:
50% of P. Atk./ P. Def.
25% of M. Atk./ M. Def.
15% of Max HP/ MP
25% of P. Crit. Rate
15% of Atk. Spd.
5% of Cast. Spd.
Debuff
Silence
Lv. 1
Blocks an enemy's use of magic.
Sleep
Lv. 1
Causes an enemy to sleep.
Curse Discord
Lv. 1
Confuses an enemy to attack its ally.
Curse Weakness
Lv. 1
Decreases an enemy's P. Atk. by 17%.
Poisonous Cloud
Lv. 1
Creates a poison cloud around an enemy, causing loss of 24 HP per second.
Curse Poison
Lv. 1
Poisons an enemy, causing loss of 11 HP every second.
Curse Fear
Lv. 1
Frightens an enemy into fleeing.
Anchor
Lv. 1
Slows the enemy, decreases Speed by 50%, Atk. Spd. by 50% and Cast. Spd. by 50%, at the end of the effect there is complete paralysis for 5 sec.
Curse Chaos
Lv. 1
Decreases an enemy's Accuracy by 9.
Curse Gloom
Lv. 1
Inflicts damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all Attributes by 5.
Curse Disease
Lv. 1
Decreases the power of HP recovery magic received by an enemy by 50%.
Mass Slow
Lv. 1
Decreases Speed near an enemy by 30%.
Curse of Doom
Lv. 1
Blocks all an enemy's P. Skills and M. Skills.
Curse of Abyss
Lv. 1
Decreases an enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Cast. Spd. by 20% and M. Crit. Rate by 30%.
Mass Warrior Bane
Lv. 1
Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed.
Mass Mage Bane
Lv. 1
Removes any buffs of nearby enemies that increase M. Atk. or Cast. Spd.
Mass Fear
Lv. 1
Frightens nearby enemies into fleeing.
Mass Gloom
Lv. 1
Inflicts dark damage near an enemy with 33 Power added to M. Atk., decreases the enemies' M. Def. by 15% and resistance to all Attributes by 5.
Vampiric Mist
Lv. 1
Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 50% of the damage as HP. Decreases P. Atk. by 50%, Atk. Spd. by 50%, Speed by 50%, and Accuracy by 12. Over-hit.
Clan/Hero
Magic Firework
Lv. 1
Magic outside of Hogwarts!
Item
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Arcane Power
Lv. 1
M. Atk. +30%, M. skills MP Consumption -10%.
50 HP is consumed per second.
Transfer Pain
Lv. 1
Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Block Buff
Lv. 1
When activated, blocks external buff effects from not friendly characters.
Equipment
Robe Mastery
Lv. 1
P. Def. +1.7 when equipped with a robe.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Armor Mastery
Lv. 1
P. Def. +6.7.
Weapon Mastery
Lv. 1
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Wizard Sigil Mastery
Lv. 1
When a Sigil is equipped:
M. Atk. +5%
Max MP +5%
MP Regeneration Bonus +25%
M. Skill MP Consumption -5%.
Create Common Item
Lv. 1
Creates level 1 common items.
Wizard's Ward
Lv. 1
When your Shield Block is triggered: with a 33% chance, but not more often than once every 30 seconds, activates the skill: “Wizard's Tempering” which increases P. Crit. Def. by 15% for 10 seconds.
Ability
Magician's Movement
Lv. 1
Atk. Spd. +20% when equipped with a robe jacket and robe pants.
Anti Magic
Lv. 1
M. Def. +10.
Spellcraft
Lv. 1
Cast. Spd. +50% when equipped with a robe jacket and robe pants.
Quick Recycle
Lv. 1
Decreases Reuse Delay for magic by 10%.
Lucky
Lv. 1
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Fast HP Recovery
Lv. 1
Increases HP Recovery Bonus by 1.1.
Boost Mana
Lv. 1
Increases Max MP by 30.
Mana Recovery
Lv. 1
Increases MP Recovery Bonus by 20% when equipped with a robe jacket and robe pants.
Fast Spell Casting
Lv. 1
Cast. Spd. +5%.
Fast Mana Recovery
Lv. 1
Increases MP Recovery Bonus by 1.1.
Higher Mana Gain
Lv. 1
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Lv. 1
Depending on user's INT, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
PvE Clarity
Lv. 1
Single target's M. Skills MP Consumption in PvE only: -30%.
Additional
Necromancy
Lv. 1
M. Atk. +1%
Dark Resistance +3.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.