Dwarven Artisans are consummate craftsmen. They must pass tests from three blacksmiths.
| Starting NPC |
Silvera Blacksmith
|
| Starting location | Dwarven Village |
| Level | 18 ~ 85 |
| Necessary for the profession | Artisan |
| Type | One-time |
| Rewards |
Exp
NG
x 250 000
SP
NG
x 25 000
|
Path of the Artisan Quest guide
1. The starting NPC
Silvera Blacksmith
is located in the Dwarven Village Blacksmith Shop.
Talk to Silvera to start the quest.
2. Teleport from Dwarven Village to Abandoned Coal Mines. Go deep into the location. Find and kill monsters:
Boogle Ratman Lv. 16
Boogle Ratman Leader Lv. 18
Until you collect:
Boogle Ratman Tooth
NG
x 10
Boogle Ratman Leader's Tooth
NG
x 2
3. Return to
Silvera Blacksmith
and talk to her.
Silvera will give 1st Pass Certificate NG
In the base game, in the dialogue with Silvera, you must select the line with the Village of Gludio.
4. Teleport to Gludin Village. Find
Kluto Blacksmith
in the Blacksmith Shop and talk to him.
Kluto will give Kluto's Letter NG
5. Teleport to Gludio. Find
Pinter Blacksmith
in the Blacksmith Shop and talk to him.
Pinter will give Footprint of Thief NG
6. Teleport to Gludin Village, then to Windmill Hill. Find and kill monsters:
Until you receive Stolen Secret Box NG
7. Return to
Pinter Blacksmith
and talk to him.
Pinter will give Secret Box NG
8. Teleport to Gludin Village. Find
Pinter Blacksmith
in the Blacksmith Shop and talk to him.
In a dialogue, always choose the first line:
"Now, what was i going to do with these? I have no idea."
If you choose another line, you will receive less experience and SP for completing the quest.
Kluto will complete the quest and give you Final Pass Certificate NG
9. To change your profession, talk to
Tapoy Head Blacksmith
in Gludin's Blacksmith Shop.
A completed quest opens access to the profession: Warsmith